OUR WEBINARS
Decarbonization of our cities
|
STE(A)M, STEAM and STEM, basic concepts and differences
|
|
With: STEM Alliance, Scientix & |
With: STEM Alliance, Scientix & |
|
Impactful Game-Based Learning Experiences
|
Future technologies for Transport
|
|
With: STEM Alliance, Scientix & |
With: STEM Alliance, Scientix & |
|
PRACTICE GALLERY
Skype in the Classroom
Subject: applied sciences, astronomy, biology, biotechnology, chemistry, computer science, earth sciences, ecology, energy, engineering, environment, equal opportunities, genetics, geography, information and communications technology (ICT), marine sciences, mathematics, medicine, physics, software, space exploration, technologyAge: 4 - 18
Supported by: Microsoft Education
Language: English
Description: Skype in the Classroom is a learning experience using the standard free version of Skype. This is a classroom practice supported by Microsoft Education. By downloading Skype, creating an account and logging in, teachers can virtually take their classroom...
Machine Learning for Kids
Subject: computer science, information and communications technology (ICT), technologyAge: 7 - 18
Supported by: IBM
Language: English
Copyright:



Description: This tool provides a hands-on experience for kids on how to train a machine learning model and build a game of it in Scratch. Machine Learning for kids is a guided practice to introduce children to coding, machine learning, and further their...